Battlefield 3

Publisher: EA - Developer: DICE - Release: 2011
Platform: X360 / PS3 / PC - Metacritic: 84 / 85 / 89 - Sales: 15 000 000+

Role: Multiplayer Level Artist


Taking levels from concepts to final, including:
Creating levels concepts/layouts, heightmaps, terrain shaders/textures, backdrops, object placement, object creation etc.
Memory and performance/GPU optimization on all levels and platforms.

I was lead level artist on:
Operation Metro, Operation Firestorm, Kharg Island and Tehran Highway.